Project Spark Milestone 1
In the first part of this video I will display my comprehensive knowledge of the project Spark Engine and what I can do with it.
1. I decided to make a long path approaching the small village in order to give the player the feel as if he recently arrived from a long excursion to stop at this mysterious village.
2. Once at the village, the player meets the Mayor and his wife. They are talking about the various Goblins and Orc's around the village that are responsible for killing innocent people that attempt to leave the area.
3. The player's is tasked with locating and executing every single goblin in the area in order to save the people of the village.
1. I decided to make a long path approaching the small village in order to give the player the feel as if he recently arrived from a long excursion to stop at this mysterious village.
2. Once at the village, the player meets the Mayor and his wife. They are talking about the various Goblins and Orc's around the village that are responsible for killing innocent people that attempt to leave the area.
3. The player's is tasked with locating and executing every single goblin in the area in order to save the people of the village.
Project Spark Milestone 2
After getting the hang of the Project Spark Editor I started researching some things that I found very interesting and wished to use in the level editor. These include:
Added Items
After making the game a bit more difficult to find these coins I added a bit more mountainous terrain. Now the player must travel up some of the way to obtain these objectives.
Objectives:
- Defeat all of the Goblins
- Collect the coins
- Find secret area for legendary weapon
Added Items
- Several Goblin Bases
- Several Interactive Areas
- Starting area with your choice of Weapons ( Sword , Axe , Crossbow)
- A set amount of gold coins for player bartering progress.
- Hidden camp area ( location of Legendary Goblin Weapon )
After making the game a bit more difficult to find these coins I added a bit more mountainous terrain. Now the player must travel up some of the way to obtain these objectives.
Objectives:
- Defeat all of the Goblins
- Collect the coins
- Find secret area for legendary weapon
Project Spark Milestone 3 Village and Starting Castle Level
Updates:
- Main character model Updated
- Chest which grants the player HP
- Lowered the quantity of goblin monsters in certain areas to camera quality.
- All of the characters possess dialog with the exception of enemy Goblins.
- Added a purple crystal-like glowing effect to the legendary weapon area, while adding a working gate to the underground cave area.
Began working on the second level, which is the enemy castle area. The player objective here is to stop the goblins once and for all at their base.
To be honest, I did not expect the Draw-bridge door to fall on me, but this issue was later rectified.
To be honest, I did not expect the Draw-bridge door to fall on me, but this issue was later rectified.
Project Spark Milestone 4 Castle Finished
Finished Castle Level
- Created a bridge, gate and a small command post area.
Successfully switched the main character class from swordsman to archer/gunner
Added more flowers to the environment setting to add a more immersive garden experience
Added a teleporter which transport the player to the top of the castle for the fight against the two Goblin Kings (*boss*).
The objective here is to invade the castle while the friendly guards are on the other side of the bridge. This is due to the cowardice of the guards, who are too scared to engage in a fight against a castle full of orcs.
- Created a bridge, gate and a small command post area.
Successfully switched the main character class from swordsman to archer/gunner
Added more flowers to the environment setting to add a more immersive garden experience
Added a teleporter which transport the player to the top of the castle for the fight against the two Goblin Kings (*boss*).
The objective here is to invade the castle while the friendly guards are on the other side of the bridge. This is due to the cowardice of the guards, who are too scared to engage in a fight against a castle full of orcs.
( Sorry this Video is a little long )
In short terms, everything is updated. I added a couple of platforms for when the player enters into the secret area. This way the player has a point of exit to climb back out of the secret area.
Final Video !
In short terms, everything is updated. I added a couple of platforms for when the player enters into the secret area. This way the player has a point of exit to climb back out of the secret area.
- All of the people in both areas, with the exception of enemy goblins have a dialog
Final Video !